4.5 Hunting the Hunter
Prepping
Premise: Fresh off of 4 Menace in Venice, The Crew decides they need to finally deal with Captain Effirm Danala once and for all, capturing him for Laz (GM) to ship off to SovOil.
The mission is difficult, as the Captain has retreated to Germany, a Militech stronghold in Europe, where he is participating in an arms conference and recruitment op.
Theme
- RECOVERY (FLATLINE BY SCATTLE)
Germany has been rebuilding, hard. Everything is industrialized and every worker is pushing hard. You won't find lofty Execs in the Koln area, although the banking sector in Frankfurt has plenty of them.
Mood
- Neo-Noir
Dark RED (Bloody Crimson) and BLACK
Motifs
- Sacred Geometry - Church bells ring, Statues of angels are built, Architects measure precise distances and heat points
Running
Setup
The Crew needs to reach Germany in order to deal with Captain Effirm Danala. Unfortunately, it isn't exactly the easiest thing to do.
- The Crew went to therapy!
- Hex found out he should be nicer to his sister, Laz (GM) knows he needs to do major change
Player Goals
=> ONE OF TWO SCENES:
Scene 0.a
- The Frankfurt Airport check-in/check-out process, leaving via Maglev or exploring the Airport's city, getting hustled (possibly) or identified as edgerunners;
- Full body scans and rigorous declarations & checks - being found lying to a FAG official is enough to land you a fine (or worse)
- SACRED GEOMETRY: everything in the Frankfurt Airport is built by an unseen architect, perfectly matched, you get the feeling that its intuitive and "funnels" people like ants, exceptionally full of CCTV, including tech that you've seen in Liverpool (the EYE, in its original Rheinmetall tech, is here)
- Chemical Sniffers and Cyber-Sniffers in the ceiling of the "Green" exit. These don't just look for drugs; they look for illegal combat drugs, specialized lubricants used in cybernetics, and high-density battery signatures from unauthorized tech.
- Your FACE is your TRAVEL ID.
Scene 0.b
- Sneaked in by a Nomad insider, you have to dodge CCTV, shady Techs (bribed, but could betray), Netrunner clusters screening security and controlling bots
- Unidentified Transit Entity - the good news is you're on Concourse A because you're travelling in the Euro-theatre. Bad news? you're in a fuckin' suitcase, champ.
- Chemical Sniffers and Cyber-Sniffers in the ceiling of the "Green" exit. These don't just look for drugs; they look for illegal combat drugs, specialized lubricants used in cybernetics, and high-density battery signatures from unauthorized tech.
- Their security patrols extend to the train platforms and the "Squaire" (the massive building over the station). If you look like a "habitually-challenged" edgerunner, the private FAG security will tail you until you leave their property.
Storyteller Goals
Execution
Now that The Crew have reached Rhine-Ruhr Conurb, they need to find a place to stay without arousing suspicion, gather information on the whereabouts of the Captain Effirm Danala and come up with a reasonable plan to eliminate him.
Unfortunately, he'll never be alone. Also, there's chatter of the interference of foreign agents.
Player Goals
The Crew can find information about Captain Effirm Danala from multiple sources, each with specific consequences (including opportunities):
Storyteller Goals
Narrow down where The Crew should be searching for Captain Effirm Danala:
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- In Essen, he will move between the Rheinmetall Complex (a massive structure of 6 buildings housing tank production, small arms production etc.) and the Militech Industrial Complex (a small compound where body armor and small arms manufacturing takes place)
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- In Dortmund, he will move between Biotechnica, EBM and Zetatech compounds (whose security is 5/5 - 4/5 - 3/5 in this order), smaller workshops with automated security.
Turning Point
The Crew executes the initial plan, while keeping an eye on ways to reduce HEAT: scrubbing databases, sewing chaos, killing off (or Tabula Rasa-ing) Militech or MLA officials. Even if shit might get stirred, they're eliminating their trail.
Unfortunately, they aren't the only ones doing industrial sabotage in the Rhine-Ruhr Conurb.
Player Goals
Storyteller Goals
End
Player Goals
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