6 Plundering Praha
Prepping
Premise: The Crew stops for the final show in the Eurotour. The stakes are high, as the Cehoslovakian government has gone all-out on Jack Entropy's deluxe visit - largest stadium, a walled-off compound and extra security from the army.
Theme
- One last hurrah, and make it double!
Mood
- Falling apart, a car on fire, but a very sleek one.
Motifs
- Catherine Clements is out for blood at this point and it'll be very obvious.
- Jimenez has had it with the backstage dealings and wants to settle things straight. He's shifting back into gear.
- Ace McLeod is stressed out of his mind and he's suspecting that the Corpos have had it with Entropy and want to give him one last hurrah
- Tinker has been steering clear of Jack Entropy and Jimenez more than usual. She's always sitting by or around Ace McLeod and you get the feeling that something is going on.
- Jack Entropy has been losing it. He's singing to himself in the bathroom, he's sitting on his back at 3am reading haikus and crying, he has bruises on his knuckles.
Running
Setup - We ain't got that time for that!
The Crew get exposed to Prague's fading splendor, they see revolts in the streets and stick to their guns. It doesn't take long for the need to Troubleshoot to arise. The Crew has no moments to gather themselves as problems keep on coming.
Player Goals
Storyteller Goals
Execution
The Crew are introduced to Col. Dr. Barcak and they are forced to enact a heist for the Czechoslovakian Secret Police. They're forced to plan for this heist all-the-while dealing with problems from the tour.
!6 Plundering Praha.canvas
Player Goals
Storyteller Goals
Turning Point
After the heist is done, The Crew is immediately shipped off to the concert, close to the airport, where they have to account for riotous sentiment and ganggoons acting like football gangs - do some backstreet brawling if you have to, and make it bloody, because these Slavs don't fuck around. By the time the concert's hitting it's climax, General Skroup, a favorite of the EEC, descends upon the stadium in an AV, announcing that there has been a coup and he is leading the countercoup. Time to GTFO.
Player Goals
Storyteller Goals
End
GTFO-ing isn't very simple. You gotta move Jack Entropy from the stadium to the airport and you run a high risk of him going 'psycho for a variety of reasons. On the way, Jack Entropy finally snaps (...at Catherine's Rules/CPRED/Cyberware/Cyberware usage...) and tries to kill The Crew or EDF soldiers - this could be a good moment for Angus Kessler to step back in, or for Jack Entropy to finally be humanized
Once at the airport, you're greeted by EDF soldiers and escorted quickly to your airplane... Unfortunately, Col. Dr. Barcak has managed to sneak in (now she's a war fugitive) and taken a hostage, as she wants to escape with you in the airplane... a shootout is imminent.
Player Goals
Storyteller Goals
The thieves are linked with Beatrice Fahida.
↩︎Netrunner + Solo duos. +15 hacking&shooting, +5 INTERFACE, 40 HP, SP 7, smart pistol & flashbangs ↩︎