OCTOBER 2021
Site Chronicle
To-Do
November 2026
9.11
- Began work on Thugs, the 10.11.2026 session;
- Added new #npc for ASG's team, as well as Mbole Ebunike;
6.11
- Added a passkey-gated GM screen
- Cleaned up the repo
- Wrote new News for October 2021 + updated stock tickers
- Updated the map for October 2021
1.11
- Updated Landing Page to be more visual and also digestible.
- Update Map to also include a TIMELINE so you can see how it looked way back when;
- This timeline is a
bit WIP since i dont have some of the files from August 2021(August 2021 is now being served as tiles, so old format)
- This timeline is a
- Added new News, of course.
- Began writing on the new adventure, Change the Channel
October 2026
22.10
- Wrote and published the After Action Report for Fated, Faithful, Fatal;
- Published N54's page, as well as relevant characters: Howard Wong, Bes Isis, Fiona Hayes, Lyle McClellan
- Created !stock and !stock-code, which are used to display current publicly-traded companies' value increases per month;
- Fixed bugs on the website like the buttons displaying with errors.
- Added new locations: ASG Headquarters (Heywood), Midnight Slut, Afterlife
- Published information about the NET, IntraNET and Data Fortress
16.10
- Added News page that displays all news by date and campaign + random news
- Finished all #ideology write-up
- Ported website for quicker uploads from Vercel to GithubPages
- Published Seven Nation Army webpage
- Modified and updated map
- Added more #npc: Johnny Silverhand, Morgan Blackhand, Rache Bartmoss
12.10
- Added new #news and tagged it with the relevant session it appeared in.
- Added page for Elizabeth Kress
- Wrote up the premise of 13.10 session, Seven Nation Army;
09.10
September 2026
28.09
- Completed image-gathering process for all dependencies and districts. Happy hunting!
- Implemented Working with the garage door up mindset
26.09
- Changed glitch-header.njk
- Finished write-up of Insurrectionism
- Opened NPC pages for all of the District Managers
- Created a few new pages for corporations
25.09
- Finished most of the Night City page; still needs writing: Education, Transportation, Economy
- Added pictures to most of the #district and #dependency, giving a good visual identity to them.
- Added secondary pages that explain extra info from the Cyberpunk Universe: AV, Drones, NCART, Combat Zone
- Added basic information to all #stratum, cross-copied via Night City#Demographics
- Updated AI Policy
- Added pages for NCPD and Maelstrom, marking the first detailed view on a #boostergang;
22.09
- Updated NCOverdrive Sheet to 1.2.1.0
- New Inventory System;
- Cyberware Quality introduced;
- Fixed minor issues
- Updated player's sheets to match NCO rules on Tags and Gear (backup files still exist)
- Finalized Night City's History chapter
- Made some more #npc public (that The Gang have met)
14.09
- Made public the #stratum, with a relevant description for Powerdealers;
- Added Demographics to Night City page;
- Added Dependencies (Pacifica etc.) to the Night City page;
11.09
- Added initial rules for Basebuilding (still requires details for Contacts & Personnel)
- Updated Night City webpage with a few more details
10.09
- Implemented hero header to the website which makes it look like a real webpage;
- Achieved various bug fixes from 07.09 - 11.09 to bring it to a workable state
- Reindexed the site so there are two "hubs" to navigate: NCOverdrive + CPRed
- these are pages that contain all of the rules of the specific system in an ordered fashion for quick navigation
- Removed redundant pages (just privately existing in my Obsidian vault now)
- Published all #district of Night City
- Cleared some miswrites in NCOverdrive webpages (i.e. Tags not existing)
- Added Weapon Tags for Brand weapons
- Updated the To Do List
07.09
- Changed site theme from ITS to cybrcore
- Changed homepage to a header first for easier navigation
05.09
- Updated #ideology, changed up fashion association
- Did initial write-up for the fashions: Neomilitarism, Neokitsch, Kitsch, Entropism
- Update NCOverdrive Character Sheet to 1.2.0.0 (see GitHub repo for more info)
- Introduced the rules for Rules/NCOverdrive/Cyberware, as well as sheet implementation
04.09
- Added #ideology : full write-up for Idealism, half-write-up for Insurrectionism, Parallelism, Realism
- Added #stratum : needs write-up for all
- Added fashion folder, as each #ideology is associated with an aesthetic
- Published character profiles for Big Wu, Theresa Valentino, Victor Campbell, Corpse Reviver.
- Added permanent Header & Footer on webpages (shouldn't break on Digital Garden template update)
- Reorganized folders & webpages for clearer navigation
02.09
- Updated The Map with full label-on-hover functionality for the Socioeconomic and Influence panels. These display the social strata of Night City's inhabitants and the gang or corporation that is most influent in the region.
- The map should correctly identify all gangs by color upon hovering and should be generally bug-free.
- Fixed Cyberpsychosis not scaling past 10.
August 2026
19.08
- Added most important characters in the 7 Big Trouble in Neo-Sov adventure (Boris Asimov, Liudmila, Raphael the Kid, Seraphim, Organitskaya).
- Published information regarding St. Petersburg.
- Updated and corrected minor details regarding Neon City Overdrive (HUB) rules.
20.08
- Brought NCOverdrive Sheet to 1.1.0.0.
Key new features:- Fixed a bug with Eurodollars & Flaws not saving in .json format
- Added GitHub-connected save via Character ID
- Adjusted Gear & Cyberware (Page 2) to have adjustable widths via row formatting (1, 2 or 3 rows);
- Added drag & drop feature to Gear & Cyberware for more efficient listing.
25.08
- Updated NCOverdrive Sheet to 1.1.1.0
- Added load/save modal that asks for local or cloud sync
- Changed page naming to clearly state what it is
- Removed export-to-pdf functionality
26.08
- Updated Night City map (check here) with a more accurate rendition of the districts provided by Night City 2045's redrawing of 2020's city
- Socioeconomic Class view updated to match.
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June 2026
03.06
- Updated CPRED Sheet with features (Still work in progress):
Added Cloud Sync feature (save in-browser to the site's Repo and load from there)
Currently broken. No idea why.- Added Nerve Degeneration, Rep & IP trackers.
- Added Role Ability functionality with multiple roles & values
- Rearranged the Cyberware page to be able to collapse all categories with no cyberware for a cleaner view.
10.06
- Added Rules for NCOverdrive, a new TTRPG system.
- Created dedicated subpages for all core mechanics, including Conditions, Drive, Rules/CBR+PNK/EDGES, XP, Flaws, Gear, Hits, Stunts, Trademarks, Traumas, and Triggers.
- Added a custom Character Sheet for NCOverdrive, bringing it to stable version 1.0.1.6.
- Features: Integrated direct links to the VTT and a shared Google Sheets document for player collaboration.
- Updated the Digital Garden template to version 1.8.0.4.
- More #news
- Core Crews' stats and personalities are now open as explorable files(Jack Entropy, Jimenez, Tinker, Tammi Lu, Ace McLeod, Angus Kessler, Catherine Clements), including even Claire Monet!
- Added Rules/NCOverdrive/Drugs, which encompasses all of the adjusted rules for Neon City Overdrive (HUB) for Rules/CPRED/Drugs/Drugs
May 2026
17.05
- Updated the site with a clearer/readable Theme. Adjusted the sidebars to be more useful (left sidebar has been cleaned up to remove redundant folders | right sidebar has been extended for easy graph navigation)
- Added multiple Rules/CPRED/Drugs/Drugs, including Wireheading.
- Revamped the Rules/CPRED/Cyberware/Cyberware page to link into Cyberpsychosis Symptoms, Cyberware Classes and Humanity so you don't have to navigate
- Updated the Site's CSS to match in colors and vibe to the Obsidian Vault
18.05
- Added a CPRED Sheet (Work in Progress)
Features:- Cyberpsychosis tracker, Humanity calculator & full Rules/CPRED/Cyberware/Cyberware rule implementation
- Multiple pages for easy navigation
- Armor & Seriously Wounded penalties applied automatically
- Damage tracker that ablates armor and removes HP
- Inventory & Vehicle notes
- Modified margins & padding so website fits on the entire screen instead of defaulting to 4:3
19.05
- Added three new drugs: Speedheal, Flash Assault and Regen 21, as well as their associated Drug Effects
- Added a common price for all Rules/CPRED/Drugs/Drugs
- Cleaned up webpages
- Added two news articles, Who let Entropy have a CHAINSAW! & Executive Executions on Rhin-Ruhr Rooftops
- Brought the CPRED Sheet to a stable 1.0.1.1 version
- Added an AI disclaimer in the footer of all webpages (except, for some reason, the QuickNav?)
- Added descriptions for all of the main Eurotour locations: Liverpool, Brussels, Paris, Venice, Rhine-Ruhr Conurb, Stockholm, Prague
- Added initial descriptions for the #role s, as well as their Role Abilities
- Added public webpages for The Crew
- Broke down Rules/CPRED/Combat/Combat into Rules/CPRED/Combat/Combat, Critical Injuries & Firearms of Cyberpunk
24.05
- Added Stockholm and information on 5 Touring the Margin (restricted access)
- CPRED Sheet has been brought to a stable patch, v1.0.1.1.
- Cleared up some more on the Rules/CPRED/Cyberware/Cyberware webpage