OCTOBER 2021
Quickhacks
Quickhacks require an Operating System in order to function. They can only target one person at a time and require the Netrunner to mentally overpower their target before being initiated.
In order to fully upload a Quickhack, a Netrunner must go through the process:
JACK IN > BREACH > QUICKHACK > JACK OUT
JACK IN (NEUROPORT)
Netrunner rolls d10+INTERFACE against their target's d10+WILL.
- On a fail, the target knows they're being hacked. If so, they can then attempt a Concentration check against the Netrunner's INTERFACE to kick them out of their system.
BREACH
Some savvy people install Self-ICE in their Neuroport, preventing a Netrunner from quickly deploying a program. In this case, Self-ICE stalls the Netrunner, prompting successive checks (1 x DR6 or 2x DR8 or 3x DR10 etc.).
- On a fail, the target knowns they're being hacked (if they didn't already). Furthermore, some Self-ICE can disconnect the Netrunner or inflict damage to their brain.
DEPLOY
To deploy a Quickhack, the Netrunner rolls d10+INTERFACE against the Quickhack's DV.
- On a fail, the Netrunner is unsafely Jacked Out, taking damage.