5 Touring the Margin
Prepping
Premise: After taking down Captain Effirm Danala in 4.5 Hunting the Hunter, The Crew return to Rome right as Jimenez tells them to get packing, cause they'll have to talk to Clements and schedule a gig and a venue in Stockholm.
In Stockholm, they'll find that Lars-Olov Skeppsholm has disappeared without a trace. After finding him chained up by a chromer metal band (Rules/CPRED/Combat/Combat ensues!), they have to make a choice about the actual gig organizer
Theme
- Our car is on fire but the Acid Rain will put it out, so it's ok.
Mood
- Acid Rain Countryside. Deal damage or reduce armor.
- 9 month night. Penalties for night combat.
Motifs
- Corporate Tension
- Welcome to Stockholm
- I couldn't care less about you
- Swedish Post-Whatever Rock
- A drink with some Russians
- A drive through the acid rain countryside
- Maddogs Music (Chromer Metal)
Running
Setup
Player Goals
Storyteller Goals
Execution
Player Goals
Storyteller Goals
Turning Point
The Crew continues to chase after the Maddogs.
They encounter a prisoner exchange in the swamps, right before the cabin.
4 Brit insurrectionists exchange captured narcotics agent for the (2) French NP (+1 Sniper) giving them 3 gunrunners caught off the cost of Bretagne.
Swap is near a bridge in a desert town.
Brits have a minivan, French NP have an unmarked sedan.
Four Maddogs, Chromed but not that dangerous.
Upon being saved, Lars-Olov Skeppsholm insists on a wine & dine.
End
The next morning, Lars-Olov Skeppsholm proposes a stroll through Stockholm and a meeting with two potential promoters: Janis Voss and Petra Olsson. Voss is willing to screw over The Crew for this gig so, if they don't accept, he'll send some Russian thugs[3] to beat you up. Break something of value to The Crew. When leaving Stockholm, you're greeted by more Russian thugs[4] who will try to ram you off the road.
The Crew was hurt badly during the Swamps incident, right after hitting the Maddogs. This meant they had to back off, but they stirred enough shit that Lars was able to escape.
We continue directly into 6 Plundering Praha.
Lars' input calls The Crew desperately and asks if Lars is with you. Most likely, you'll spend the night investigating, so see Drowsiness. ↩︎
- a Netrunner (+10) with Quickhacks. Bonuses from Vaporwave.
- d6 snorters with chrome weapons like nailguns (yes), pop-up blades (no firearms), +12 (with SynthCoke)
- d6 rockers with Vaporwave (+12) who can "buff" the other enemies while fighting.
3 Thugs. +13 Melee, +10 Firearms, 30HP, SP 5. ↩︎
7 Thugs (2 cars). +14 Melee, +15 Firearms, SP 7 (Skinweave), Muscle & Bone Lace (HP 45) ↩︎