Boons

When you make a check and get multiple 6’s, things have gone particularly well. The first six rolled indicates the action succeeded while each additional remaining six is a boon.

Some actions let you do specific things with boons (they cause extra damage in combat, for example), but most of the time the player and GM are free to decide how this “critical success” is conveyed. Think of boons as “and” statements; “I succeeded and I also...”

Examples

Example: You leap from one rooftop to the next and have caught up with the target you were pursuing.

Example: You trip your opponent and they are so surprised, your ally’s next attack is particularly effective.