Hex

#crew #eurotour #4cw Techie
GM-only: Hex (GM)

Hex has grown over the weeks spent in Europe - literally, he got some Grafted Muscle & Bone Lace. Born to a corpo family in the industrialized North, his proficiency in tech-adjacent stuff eventually landed him in Militech training, where he promptly left after less than 6 months. But he's a good kid, given the chance. He's smart for a Night City resident, smart enough to not screw Fixers over or try to catch stray bullets from a #boostergang.

Out-of-character Information
Jake, what are three things anyone who would do a bit of digging on Hex find out about him?
Jason Michaels and His twin sister Natalia were born to Griffith an Ella Michaels in 1997, a Militech power couple who are noted as strong up and comers in their respective fields. Jason was given high academic honors during his Masters program at MIT and had his Thesis on "Adaptive Neural Compensation in High Stress cybernetic systems: Preserving Human Agency Under Combat Load" was published in a Militech academic journal. Jason Michaels was reported missing and assumed dead after an altercation at the Michaels family estate left in him a jail cell for the night. No foul play suspected.

What are three things you'd like The Crew and other viewers of G-man's Cyberpunk to know about Hex?
Hex lives in the equivalent of a cube hotel in a shitty dive bar called Dino's just outside the Combat Zone of Night City. Hex built himself the way he is to protect himself. Not just from external threats. But internal as well. "If I can plan for everything I won't be a liability." Hex struggles with his self image from growing up under his parents. His arrogant attitude is a cover for his own fear of failure.

Sum up in a few words Hex's relationship with the two other Edgerunners in the crew.
Hex didn't expect to get along with the Crew and he shocked himself when they slowly won him over. He would take a bullet for either of them.