Extended Checks

Usually when you make a check the action succeeds or fails and you move on with the scene. Sometimes, though, an obstacle or enemy cannot be overcome with a single action. In these situations the GM will call for an extended check, indicating that three successes are required before the situation/action is resolved. Make a check as normal. Both partial and complete successes count towards the required successes. You can also count boons as successes. When you have accrued three successes the outcome is achieved.